Showing posts with label Sword Swing. Show all posts
Showing posts with label Sword Swing. Show all posts
Thursday, 27 November 2014
Wednesday, 22 October 2014
Sword Swing Animatic
I've finished my first animatic for the sword swinging animation. I'm pretty happy with it as it effectively conveys what I want the animation to look like.
I was told there were perhaps too many frames in it for an animatic and that I was spending maybe too much time on it. I will try and cut down on frames where possible so that I can get to animating sooner.
I was told there were perhaps too many frames in it for an animatic and that I was spending maybe too much time on it. I will try and cut down on frames where possible so that I can get to animating sooner.
Monday, 20 October 2014
Concepting Story Ideas - Sword Swing
I want to get my storyboards done quickly in order to move into animating as soon as I can. For structured feedback week my aim is to get most of the animatics completed.
These are some initial sketches on what I plan to animate for the sword swinging animation.
Monday, 13 October 2014
Animation Research - Sword Swing
As part of my research into my brief I have been looking at similar animations to the actions I will be animating myself as part of the coursework.
For the sword swinging animation I'd like to include the character picking up the sword, finding it to be heavier than expected so he puts more effort into picking it up but gets carried away by the swords own momentum once in the air.
So there will be a moment of him bending down and putting effort to lift something heavy. The second part of the animation will be the character trying to hold his balance as he swings the sword 360 degrees.
Here are a few clips I gathered that have helped me with coming up with how to plan the animation (footwork, balance, posing, etc.)
As the character swings the sword 360 degrees I wanted the sword to be be in control of him, to show how he is not very skilled in using a sword. I looked at Weight Throws from the Highland Games to get an idea of how people balance themselves while swinging something around them. I want to do something similar in my animation.
For the sword swinging animation I'd like to include the character picking up the sword, finding it to be heavier than expected so he puts more effort into picking it up but gets carried away by the swords own momentum once in the air.
So there will be a moment of him bending down and putting effort to lift something heavy. The second part of the animation will be the character trying to hold his balance as he swings the sword 360 degrees.
Here are a few clips I gathered that have helped me with coming up with how to plan the animation (footwork, balance, posing, etc.)
As the character swings the sword 360 degrees I wanted the sword to be be in control of him, to show how he is not very skilled in using a sword. I looked at Weight Throws from the Highland Games to get an idea of how people balance themselves while swinging something around them. I want to do something similar in my animation.
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